"In the game, a layer of bricks lines the top third of the screen. A ball travels across the screen, bouncing off the top and side walls of the screen. When a brick is hit, the ball bounces away and the brick is destroyed. The player loses a turn when the ball touches the bottom of the screen. To prevent this from happening, the player has a movable paddle to bounce the ball upward, keeping it in play."
Google uses image search results for [atari breakout] instead of bricks, so the game is self-referential.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7yH91Ca0tz1wMBSwgvDOPuAuGcsfAI5pcNTC_fuWjWOH8CD4zCk-l46Ld86ScpEI4jF8ihsqHa5Gjc5SXWD6_JMUMC0bhNYqDJvQzc0gPvjOPKS8E7JpgsRFFA5lj9uE80ZuNNolK5S00/s640/google-image-search-atari.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhiU5XHMjQzXthzsoUBy5mAlBEoGroceiJlzCgTelpCL7BbdZLlWON4EryyNaBD7sfGW_GqT0f_eMgtO9zKrMBQz8MNrRwn5qXjI8AF8CS2aoqqDdkUpCaI-moi1p32DogYaIA9eherLZAo/s640/google-atari-score.png)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSL2MP-hcoDWFW0bU4ZnM82olw1z2qN3CF0MoNmMZuxI29Pq3I7GKmq2ya9zn6v8eeXfGXq5A2VzTpJNkFhyphenhyphenpvKMTi14CfMUXkrw6j_lN16ydl3qioUp9T61VKeE1vXB_W6paoyN8oGvF3/s640/google-image-search-atari-2.jpg)
{ via TechCrunch, thanks Florian K. }
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